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The Clair Bible
or at least the search for it
Created on 2009-07-11 07:18:33 (#21059589), last updated 2009-08-27
451 comments received, 460 comments posted
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6 Journal Entries, 23 Tags, 0 Memories, 0 Virtual Gifts, 15 Userpics
| Name: | Zelgadiss Greywords |
|---|---|
| Birthdate: | 04-21 |
| Location: | United States |
Age: 18-20 (Hard to tell)
Height: 5'8", 5'10"
Weight: Oh Around a TON.
Species: Chimera (1/3 human, 1.3 rock golem, 1/3 brow or brou demon)
Homeworld: Red Orb, Sea of Chaos
Occupation: Wandering Swordsman
Relatives: Rezo the Red Priest (grandfather or great-Grandfather)
Alias: Zel, Freakshow (Not a favorite), Heartless Mystical Swordsman (Actually likes this one)
Abilities: Shamanic Magic
Black Magic
High Strength and Speed
Skilled Swordsman
Some White Magic
Spell List:
Dynast Bras
Lightning falls around the target in a pentagram, and then the lightning rushes towards the target. Calls on the power of Dynast Grauscherra.
"Supreme King with the frozen soul! Grant me the power of Icy Rage! Dynast Bras!"
Dynast Breath
A spell which calls on the power of Dynast Grauscherra, one of Ruby-Eye Shabranigdu's five lords. This spell instantly freezes the target with ice (which can freeze even Mazoku) and, right after that, the frozen target is shattered along with the ice. By careful placement, though, it is possible to keep the target alive in ice.
Gaav Flare
Flame Jet variant. Powered by Chaos-Dragon Gaav.
Bom Di Wind (Boday Wind)
Shape Air.
Damu Bras
A spell which shoots out a blue beam which can destroy a traget.
Digger Bolt
A lethal spell which shoots out a blast of lightning from the palm of the extended arm.
"Wind, crimson flame. Grant the power of thunder to my hand! DIGGER BOLT!"
Diem Wing
Wind variant (creates temporary strong winds which can be manipulated to the caster's will).
Levitation
Levitation variant (Air rather than Movement college).
Ray Wing
Flight variant that can be combined with Force Dome (air variant) Depending on the wish of the caster this can act as the Flight spell or a combination of Flight and Force Dome (which does not have to be in the ground to work)
Behfis Bring
By calling on the power of the earth spirit Bephimos, a tunnel is created through earth.
Dug Haut (Stone Spiker)
A powerful and effective spell in which numerous large stone spears rush out of the ground. This is done by gathering magical energy in a hand and slamming that hand against the ground, which causes the layers underneath the ground to shift.
"Infinite Earth, mother of all things. DUG HAUT!"
Gray Bomb
Earthquake variant (makes ground explode). Requires bare ground
Vlave Howl
Turns a certain area in the line of sight of the spell caster into a pool of magma."Infinite earth, mother who nurtures all life, let thy power gather in my hand! VLAVE HOWL!"
Bom Spreed
Shatter.
Burst Flare
A ball of light appears in the targeted area, and in the next instant the ball bursts, raising a tongue of blue white flame. The flames can melt even a golem with ease.
"Source of all power, crimson fire buring bright! Gather together in my hand and become an inferno! BURST FLARE!"
Fireball
Explosive Fireball
"Source of all power, light which burns beyond crimson, let thy power gather in my hand. FIREBALL!"
Flare Arrow
A spell which makes several fire arrows appear around the caster, and fly directly towards a target. The number of arrows that can be created depends on the caster's skill. Through careful arrangement, it is possible to make the arrows appear in places other than in front of the caster.
"Source of all power, crimson fire burning bright. FLARE ARROW!"
Astral Break
Destroys the target from the Astral Side.
Astral Vine
Temporary weapon enchantment can result in items as powerful as the Sword of Light.
Blam Blazer
This spell shoots out a shock wave of blue light directly at a target which damages the target's spirit and body.
Elmekia Lance
A spell which creates and fires a lance of light, which damages a target's spirit.
Goz Vrow
A spell which summons a "shadow" which first deals damage to a target's spirit and then to the target's body. The shadow which appears on the ground heads for the target in a straight line and, upon contact, deals damage to the target's spirit from the Astral Plane. Since the shadow is "alive," it cannot be dispelled by Lighting or other forms of light.
Ra-Tilt
The strongest spirit magic spell, which envelops a target in blue-white light. This spell can only be used against a single target - and only those that have spirits - but its effect is absolute. The blue-white flame can destroy even a pure Mazoku with a single hit.
"Source of all souls which dwell in eternal and infinite, everlasting flame of blue, let the power hidden in my soul be called forth from the Infinite! RA-TILT!"
Van Rehl / Van Rail
Icy Touch variant (creates a icy spider web)
"Holy wind, wind which flows gently across the land, let all things be filled with your pure breath! VAN REHL!"
Lighting
The spell creates a ball of light which is about as bright as a street lamp. Normally the duration of this spell is 2-3 hours, but by shortening the duration the spell can be made brighter. A blinding flash of light, for example, can be made by decreasing the duration to a split-second.
"Light of life, brighter than flame, Let thy power gather in my hand."
Recovery
Can be cast as either Share Fatigue, Minor Healing, Major Healing, or Great Healing.
Protection Barrier
Utter Wall (variant)
Summoning
"Controller of destiny! You who must come! You who goes! Join yourself to me and obey my will! Come to me! Come forth my Ally!"
Height: 5'8", 5'10"
Weight: Oh Around a TON.
Species: Chimera (1/3 human, 1.3 rock golem, 1/3 brow or brou demon)
Homeworld: Red Orb, Sea of Chaos
Occupation: Wandering Swordsman
Relatives: Rezo the Red Priest (grandfather or great-Grandfather)
Alias: Zel, Freakshow (Not a favorite), Heartless Mystical Swordsman (Actually likes this one)
Abilities: Shamanic Magic
Black Magic
High Strength and Speed
Skilled Swordsman
Some White Magic
Spell List:
Dynast Bras
Lightning falls around the target in a pentagram, and then the lightning rushes towards the target. Calls on the power of Dynast Grauscherra.
"Supreme King with the frozen soul! Grant me the power of Icy Rage! Dynast Bras!"
Dynast Breath
A spell which calls on the power of Dynast Grauscherra, one of Ruby-Eye Shabranigdu's five lords. This spell instantly freezes the target with ice (which can freeze even Mazoku) and, right after that, the frozen target is shattered along with the ice. By careful placement, though, it is possible to keep the target alive in ice.
Gaav Flare
Flame Jet variant. Powered by Chaos-Dragon Gaav.
Bom Di Wind (Boday Wind)
Shape Air.
Damu Bras
A spell which shoots out a blue beam which can destroy a traget.
Digger Bolt
A lethal spell which shoots out a blast of lightning from the palm of the extended arm.
"Wind, crimson flame. Grant the power of thunder to my hand! DIGGER BOLT!"
Diem Wing
Wind variant (creates temporary strong winds which can be manipulated to the caster's will).
Levitation
Levitation variant (Air rather than Movement college).
Ray Wing
Flight variant that can be combined with Force Dome (air variant) Depending on the wish of the caster this can act as the Flight spell or a combination of Flight and Force Dome (which does not have to be in the ground to work)
Behfis Bring
By calling on the power of the earth spirit Bephimos, a tunnel is created through earth.
Dug Haut (Stone Spiker)
A powerful and effective spell in which numerous large stone spears rush out of the ground. This is done by gathering magical energy in a hand and slamming that hand against the ground, which causes the layers underneath the ground to shift.
"Infinite Earth, mother of all things. DUG HAUT!"
Gray Bomb
Earthquake variant (makes ground explode). Requires bare ground
Vlave Howl
Turns a certain area in the line of sight of the spell caster into a pool of magma."Infinite earth, mother who nurtures all life, let thy power gather in my hand! VLAVE HOWL!"
Bom Spreed
Shatter.
Burst Flare
A ball of light appears in the targeted area, and in the next instant the ball bursts, raising a tongue of blue white flame. The flames can melt even a golem with ease.
"Source of all power, crimson fire buring bright! Gather together in my hand and become an inferno! BURST FLARE!"
Fireball
Explosive Fireball
"Source of all power, light which burns beyond crimson, let thy power gather in my hand. FIREBALL!"
Flare Arrow
A spell which makes several fire arrows appear around the caster, and fly directly towards a target. The number of arrows that can be created depends on the caster's skill. Through careful arrangement, it is possible to make the arrows appear in places other than in front of the caster.
"Source of all power, crimson fire burning bright. FLARE ARROW!"
Astral Break
Destroys the target from the Astral Side.
Astral Vine
Temporary weapon enchantment can result in items as powerful as the Sword of Light.
Blam Blazer
This spell shoots out a shock wave of blue light directly at a target which damages the target's spirit and body.
Elmekia Lance
A spell which creates and fires a lance of light, which damages a target's spirit.
Goz Vrow
A spell which summons a "shadow" which first deals damage to a target's spirit and then to the target's body. The shadow which appears on the ground heads for the target in a straight line and, upon contact, deals damage to the target's spirit from the Astral Plane. Since the shadow is "alive," it cannot be dispelled by Lighting or other forms of light.
Ra-Tilt
The strongest spirit magic spell, which envelops a target in blue-white light. This spell can only be used against a single target - and only those that have spirits - but its effect is absolute. The blue-white flame can destroy even a pure Mazoku with a single hit.
"Source of all souls which dwell in eternal and infinite, everlasting flame of blue, let the power hidden in my soul be called forth from the Infinite! RA-TILT!"
Van Rehl / Van Rail
Icy Touch variant (creates a icy spider web)
"Holy wind, wind which flows gently across the land, let all things be filled with your pure breath! VAN REHL!"
Lighting
The spell creates a ball of light which is about as bright as a street lamp. Normally the duration of this spell is 2-3 hours, but by shortening the duration the spell can be made brighter. A blinding flash of light, for example, can be made by decreasing the duration to a split-second.
"Light of life, brighter than flame, Let thy power gather in my hand."
Recovery
Can be cast as either Share Fatigue, Minor Healing, Major Healing, or Great Healing.
Protection Barrier
Utter Wall (variant)
Summoning
"Controller of destiny! You who must come! You who goes! Join yourself to me and obey my will! Come to me! Come forth my Ally!"
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